![]() It's like they're unable to properly re-target after someone taunts.Ĭan you link the videos? Both Anhaldt's and BitDynasty's show something else. I'm also pretty sure this applies to more than just Zombie and Brute, as I've sort of noticed it with my Rey team as well, if I have GK, as soon as he taunts once, half the rest of my team just gets straight up ignored, despite often being targeted by the first couple of attacks prior to GK taunting, and this wasn't happening anywhere in arena for the past like 6+ months in the same way. It's not even a situation like SLKR counters with Fives, they're literally prioritizing a character that can't die because it taunted once, and is very obviously erroneous rather than "exploiting move and targeting priority". ![]() ![]() This is with characters that minus taunting are very obviously prioritized by the AI up, like GAS and JKR. JMK will Ult, giving the entire team taunt cirumvention, which SHOULD re-prioritize targeting for the entire team.Ĩ0+% of attacks will still be targeted at Zombie. ![]() I've been watching a lot of videos on JMK+CAT counters, and if you watch a couple of them, it's VERY apparent what the issue is.Ĩ0+% of attacks will still be targeted at Zombie, despite Zombie no longer taunting. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |